Tag: design
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AI-Generated Interfaces and the Delamination of Application UI
As AI separates the UI from the application layer, liquid interfaces point towards the next era of software design.
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Clippy: A Little History of Little Guys
The history of ‘Little Guys’ in AI UX. There are very few bits of software that have achieved such lasting cultural immortality as Clippy.
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Petz: A Little History of Little Guys
The history of ‘Little Guys’ in AI UX. Petz (1995), desktop buddies, and the design choices that shaped today’s agent interfaces.
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AI UX: Pixel Agents, Talking Cars, and Moving Eyes
An exploration of AI companions, personified agents, and how virtual worlds and hardware interfaces are reshaping human-AI relationships.
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Leaving Worlds Behind | 2508
To run a world is to be responsible for its edges as much as its centre.
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🤖 Milo 2.0
If you squint at work explored 15 years ago, you can already see the shape of the future.
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Cathedral of Screens | 2421
Apple wasn’t just selling products; they were selling a vision, a glimpse into what the world could be. But now we’re in that future—the world they sold us.
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Shaping Thought | 2419
The games designer seeks to influence the structure of thought. Manipulating the kinds of thoughts the player thinks while playing the game.
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Start Select Reset Zine | The Hows & The Whys
Issue #009 of Start Select Reset Zine went out today via snail mail to supporters subscribed at £5 a Month or above!
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How to Listen to a Podcast | 2311
Sometimes between the host, the guest and the listener, no one is actually listening to anybody, so you might as well not be listening at all.












